Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the feedback! Yes, I did that 'stuck'-part on purpose so people could remember how the platform you're on looks like.

Since your light-color is pure black, you don't see anything. You have to remember what way you went to the 'See" sign and get through the door you came in from. See it as a small memory-game.

I'll most likely half the fall-time and take a look into implementing coyote-time.