Thanks for the feedback! Yes, I did that 'stuck'-part on purpose so people could remember how the platform you're on looks like.
Since your light-color is pure black, you don't see anything. You have to remember what way you went to the 'See" sign and get through the door you came in from. See it as a small memory-game.
I'll most likely half the fall-time and take a look into implementing coyote-time.