Graphics look nice (cool retro 16-bit style), great animations and controls are responsive. I'm kind of missing the neon-theme here, and the enemy movement could've used a lot more variation (instead of only 'top-to-down'-patterns). But in general a nice game! Rated!
Viewing post in (((Sonic Bloom))) jam comments
Totally fair. It was interesting trying to find ways for the movement to match the music I originally tested a stop and go to the beat thing, but that didn’t work for the faster rhythms. Other directions would’ve been good though, we did add the horizontal projectiles later in development at least. Haha
Oh and as for the neon, I was really banking on the shader to neon-ify things, perhaps not to the greatest effect? 🤷♂️