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(+1)

The main things that would've improved this game are audiovisual feedback when damaging enemies (I can barely tell when my bullets hit something), and health and ammo indicators

(+1)

Thanks!

Yes, I agree, the audiovisual of the hits on the opponents needs to be corrected. If I continue to work on the game, I will definitely take it into account!

I disagree about the health indicator, since the player, in fact, has 1 hp and dies from any damage (as intended).

Ammo indicator - I don't really want to make one. In life, you cannot find out how many bullets without pulling out the store, right? Unless an empty pistol (machine gun, shotgun, etc.) may look different.

(+1)

Fair enough. I didn't realize when I was playing that I only had 1 health