yeah, same. It actually might just be better to tap and hold. That way the player will just jump toward the direction you tap. And if you release the tap it releases the jump. Would probably have to curb the gravity and make it more like you are underwater though (like being able to jump in 360 directions with a slower decent). Idk though. Haha. I dont even have an android export and I'm broke as hell so it really doesn't even matter. Haha. But for mobile via html5 I could try it out at least. :p