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(+1)

I'm scared by this game. It shows just how far a simple but well executed concept can go.

In terms of visuals, the menu screen and effects were honestly breathtaking, but I feel like you could've done something more with the gameplay art. Maybe more particles or decorations in the background? Maybe a light, stereotypical synthwave background?

In terms of theme, I mean it's in the name and I guess it could be considered neon but for me at least, if it doesn't have a bloom shader, it's not really neon. But I gave it 4 stars anyway.

Not much else to say. Wish there were more levels, mechanics, main menu, saving and loading, and a death sound effect. It feels SO out of place without one.

(+1)

Yeah, I pushed myself pretty hard. I've done a lot of platformers in the past just for fun for myself and thought that I should be pretty fast with it and had the idea to make a "simple" one but then add this whole layer of interconnected levels, different exits in the levels and routes on the overworld map; pretty much inspired by speedrunners glitching through level barriers and ending up somewhere else entirely but about 2/3rds into the jam I had to realize that this was waaaaay too ambitious and I had to scrap everything in that regard to at least have something actually playable at the end of it. That's why the level select screen is so overdone and the levels are so sparse and there are only so few of them XD Hindsight something something XD