This game felt confusing and difficult at first, but was much more enjoyable once I got the hang of how it works (Took me a bit to figure out that purple = bad). I think the jump meter was a little too strict, and the transition from menu to gameplay was a cool concept but it just didnāt work for me. The movement felt really smooth though, and it looked fantastic visually. It is really well polished, and I think itās definitely a cool groundwork thatās worth building from. Really good job!