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I liked seeing non-stylized models being used! The music, models and the narrative are a perfect match, the only thing missing is something that indicates where to go next (I tried to add an example below). I only got to some areas by just walking at the screen border. Curious to see how this develops. :)

I actually like how you can’t run because this adds to the atmosphere of the game and seeing a character like this sprinting through the game doesn’t make much sense to me.

Thanks for your feedback & kind words, Tymmo.

I'm currently thinking about how to manage map teleporters, to other exterior maps or inner buildings. It's true that adding something visual will help people. Your suggestion helps, I'll publish screenshots once I find something !