Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

Thanks! Yea the balance is a bit off I agree. That’s usually how it goes in these game jams.  I’d swap around the order of a few in retrospect but I wanted the gumball machine one to be second to last to reinforce the candy machine name. The last was always going to be the git gud one. Regarding music - 100% garage band on iOS. Here is a screenshot of the project 



Edit: one other thing about the sound. I purposefully made the candy collision sound like a snare drum. You will notice it if you play around on level 1 or 2. It fits in with the music so some people don’t even notice but it’s the candy sound :)

That looks  a lot more advanced than how I used Garageband but then again I didn't do a lot with it haha

GarageBand is super powerful these days. Live loops is an incredible feature. It’s like being a DJ and you mix various stuff together in the mixer interface shown above. I use it almost exclusively for game jams (have tried them all and used to love Figure and FL Studio)