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Wow, this is a really unique game. You must have spent a lot of time designing it. I like the potential of the gameplay and I'd love to see you improve upon it with a full release.

I think you should remove the tutorial that's a lengthy read and put in scripted levels designed to teach the player how to play the game. I'm the type of person that likes playing around with things and figuring it out so the tutorial was a big turn off for me.

You should add in keyboard controls. Honestly, it was quite inconvenient to have to move pieces using the on-screen arrows rather than wasd or the arrow keys. You could even bind the action commands to the keyboard.

When you place the server data packet, you can override the walls but it seems to move enemies onto another location if it overlaps? It's a tough design choice. I think you should just prevent any overlapping before you send the data or allow the player to move around the pieces before sending it so it doesn't overlap.

Overall, good job on the game!

Thank you for playing and for your feedback!

  • Regarding training, I wrote about it already in the comments, if interested, please take a look. In short, a full-fledged training and a uniform complexity curve are planned.
  • Secretly, input from the keyboard is possible even now: WASD - change the position of the frame, QE - rotation, Space or Enter - sending data to the arena. Due to what I was doing on the 2nd platform, and similar to the games of the RTS genre, all controls were displayed on the player's screen. Also, the game is unhurried, so I did not think that it would take out the difficulties (my mistake).
  • Moving an object in the arena while sending a data packet is not possible. The main idea and mechanic is overwriting objects. It works simply: there are 2 two-dimensional arrays Arena (A) and Data (D). The task is to select a position for array D within array A. When sent, the values in array A are overwritten with the corresponding values in array D. Thus, you can destroy or add walls, enemy, etc. Overlapping is a basic mechanic and idea.

On the page with the game there is a video of the gameplay, if you are interested, you can watch.

Thank you very much for your interest in the project and for your kind words! =)