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(1 edit) (+1)

Honestly really enjoyed the game. The sound when the ball bounces of the wall is a bit too loud and has a huge bass which was kind of annoying over time. The way the entire game kind of just has to stop after you collect a score item destroyed the flow of the game in a way for me. Everything else was really awesome. Fell in love with the simple visuals!
Edit: To clarifiy, the thing about it slowing the game flow, only applies if you inted the game to be very fast paced.

(+1)

Thanks for your feedback :)

The idea of freezing the disc in place when collecting a point, orb, or taking damage was the whole point of the game.  I wanted the player to think of their next direction to go and not just hit the walls randomly.  I added orbs that shoot projectiles to keep the flow going.  Maybe I didn't achieve that well so thanks for telling me :)  I'll consider your feedback when updating the game :D