Day 2:
Today there was quite a focus mainly on the mechanics of gravitational change,
I initially tried to change and jump at the same time, but it was not so attractive and it was complicated to do this, it's in place, I went that to change the situation, you turn off, so you can float until you another key changes the desired situation, or it ends Time (currently it's about 3 seconds) and you "fly" straight in that direction. Or it's over in 3 seconds, you're automatically flying straight down.
I also did (at the time of writing this) that you are only able to change a situation if you are on some object.
After I did the gravity mode, I went back and worked on the visibility that would accentuate the situation (I still haven't put them on).
Right now, I called it: Slime Space
A mysterious black block
Is in a non-gravity state:
After I added it, I worked on the situations a bit more and today I feel it's quite ready, but I'm afraid the animation on it was difficult:
My first attempt to do something.
And so I close the first day