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Day 2:

Today there was quite a focus mainly on the mechanics of gravitational change,

I initially tried to change and jump at the same time, but it was not so attractive and it was complicated to do this, it's in place, I went that to change the situation, you turn off, so you can float until you another key changes the desired situation, or it ends Time (currently it's about 3 seconds) and you "fly" straight in that direction. Or it's over in 3 seconds, you're automatically flying straight down.

I also did (at the time of writing this) that you are only able to change a situation if you are on some object.

After I did the gravity mode, I went back and worked on the visibility that would accentuate the situation (I still haven't put them on).

Right now, I called it: Slime Space

A mysterious black block

Is in a non-gravity state:

 It looks like a carnival

After I added it, I worked on the situations a bit more and today I feel it's quite ready, but I'm afraid the animation on it was difficult:

My first attempt to do something.


And so I close the first day