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This was pretty cool! I'm a huge fan of turn-based tactics, I got real Hoplite vibes from this. I liked the mechanic of placing your own enemies, although I was able to cheese the game by blocking myself off in a corner for 6 or 7 turns, getting 20+ energy and no extra enemies, but I had a lot of fun figuring out the cheese and capitalizing on it.

I do wish there was a way to see what your enemies could do - knowing that it'll get as close to me as possible and shoot if there's LOS doesn't do too much good if I don't know how far it can move. Overall though, great job!

Thanks for playing! Thank you for your feedback!

And you are lucky and chose the right tactics at the right moment. The fact is that the Arena cards (starting) and Data packets are generated randomly, there are coefficients on how many opponents, walls, health, energy should be, but they also have a probability. Therefore, no matter which mode you choose, you will get a unique situation every time. This is the balance and its setting now.

Thank you for your interest in the project =)