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Nice little game, but i felt the system was a little hard. Like maybe make the slimes knock back a less aggressive so i could guide the slime into the spikes better? Or maybe after hitting the barrier x times they destroy themselves.  I often got surrounded and killed by a bullet going through my defenses. Maybe make those bounce off? Idk, but the art and music was nice. I like the what you did with the theme.

Hey. What do you mean by "maybe make the slimes knock back a less aggressive" and "Or maybe after hitting the barrier x times they destroy themselves."?

Well when the slimes attack the player they bounce off right? That's the knock back i meant. By aggressive I meant fast, as they get flung back quickly then attack back at the player. If that was slowed down some, you could bounce the slimes into the spikes on the walls and kill them with out bullets.

For barrier hitting, when the slimes attack they hit the side of the barrier that makes them bounce. The defending sides. If they hit you "x" meaning some number. Perhaps 5? they get destroyed/killed. So like they injure themselves when they hit the defense side.

I like the first idea, but do you mean increase shield knockback?

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kind of, when they get knocked but they should probably wait a second before they attack again. You could increase the Knock for distance so they get thrown back further and not hit the player so soon.

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Yeah I can make a "stun" thing