So, the core mechanics are just a basic paint-the-largest area thing. However, there are loads and loads of amusing events to keep the game interesting, though I'd prefer if large-scale events occurred only once at the beginning of point, or at least not just before the end - as it is now, a nicely painted area can go down the drain seconds before the point and then whoever is lucky enough to paint the most within these seconds will get the point.
Other than that, I really enjoyed the general aesthetic and variety of powerups. Took me 3 attempts to win on the default settings.