Thank you for the feedback! Yes, ongoing events during the score is defenitely something I'll tackle for the post-jam version (which I'm currently working on). I also plan to introduce more interactive events that can be played around (like the football and explosion event).
The Ai is pretty tough, atm. Difficulty 3+ is already tough to beat and 10 is pretty inhuman. I might fine-tune them some more, but overall I'm happy with having competetive AI to fill in for human players.