I've played about two thirds of the games at this point and this is the best so far. I see from the credits you used lots of free assets but you have done a superb job blending them all together. I want to play this the whole way through but I stopped after 12 minutes which is about 10 minutes longer than I have spent on most of the others :).
The mouse movement is extremely sensitive on my PC - it would be great if that could be adjusted. Also, if you could make it feel like you are progressing (maybe with the NPC texts?) - at the moment it does feel a bit random although random dungeons each time is great. Finally, left hander controls please ;). It's a bit tricky to duck and work the mouse with the same hand!
Viewing post in Kill The Minotaur jam comments
Thank you very much for playing and for your feedback! I did some improvements thanks to your comment:
- mouse sensitivity in the configuration menu
- Minotaur now shows injuries as it takes damage, when the injuries are fully visible, the minotaur is about to die.
- Run and Crouch can now be performerd with right shift and right ctrl, in addition to previous left shift and left ctrl. I hope it helps.