Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Day 4:

There did not seem to be much progress because I did not have the direction to decide what I wanted to do.

I today worked of a change in the keys, so more present (probably) to change the grit.

I also added slime balls that can be collected. Maybe you can collect them to open the stage, but probably the more you collect them, the bigger and slower you are, I need to think about it further.

I added some more art and also worked on my first "enemy":


No something Special

I think I'm going in the direction of platform puzzles, maybe even something special on the side.

I took a little more time off today, so there was not much progress, along with that, I have enough time to work on it until the submission is complete.

I also mostly learned things about how to work on Godot: I changed the code that was more readable and present to work. And I learned more to do things, but there is still a lot to do.