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(+1)

Understanding the mechanic was, difficult.  I beat the majority of the game through sheer luck and spamming. I see now through a comment that the die rotates as your move, which is a really cool concept from the limitation. Replaying it with that knowledge made it a lot more enjoyable.

The game also looks really good, the simple yet cute style of the scene and slime is just really pleasant to look at! The SFX are also real satisfying.

(+1)

❄ yeah, when I had friends and family play-test, the fact the core mechanic was not communicated the best was something that often came up, however in the time I had I couldn't figure out a good way to do so, other than animating the die actually rolling which I did not have time for at that point.