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Thank you so much - absolutely delighted to receive such lovely feedback! 

Panic would definitely have benefitted from a proper explanation in game - it sets to six at the start of each turn so that the player always moves unless you spend dice to stay still (or are blocked by an enemy). I'd hoped to have time to provide a tutorial to explain panic and the ammo system, but sadly didn't get the chance to implement it before the end of the jam

Cheers again!