Well done! This is a great game, I really liked the background art. The audio was good too, made killing the shirts very satisfying. Overall a well made game that I played longer then I thought I would. I like the upgrade system, didn't realize till after a couple of rounds, I forgot about it lol.
My thoughts/feedback:
- Make the interactive health/gramophone/liquid stand out more, like the player? It blended into the background and trying to find the correct interactive spot was a bit of a pain.
- Make the platforms jump through underneath? The floaty jump I understand as it adds to the timer panic but i think it could help the movement be more smooth.
- Add a night shift timer visual like the day shift, I did find the skip night button later but still.
- Have the rotation of the weapon be controlled by mouse? Or the blast more wide spread as it was pretty horizontal.
- Add a jump sprite? As often didn't know If I had already made use of the double a jump.
- Enemy/weapon variation type? Like a sock that flies really fast? or A towel that's slow and soaks a lot of damage.
- Maybe a blast bath bomb, I ended up getting ambushed from all sides and died on night 7 So having a "clear all" trump card would have been nice.
All in all, good game I had fun.