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First thing I did after trying the game: check if anyone defeats the maze. Jesus is SO COMPLICATE IT!

I really like how you had been loyal to your "GB original idea", and how you had carried over. I missed some sounds (like when you attack) but, overall, really polish for a GameJam.

Good job!

Haha sorry about that! I definitely underestimated how challenging this labyrinth would be when creating it. There were a few things that I wish I had more time to work out, but I'm happy to hear you appreciated the polish. Thank you!