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(+1)

Really nice game idea, but the balancing may be off. I liked it, and throwing the dice feels good, but it felt a bit tedious as I was just always using the same dice since I had no options - this may because you get random dice as you progress and I got nothing good ( checked another playthrough and I got different dice there ).

The fight against the Dice king was just kind of impossible (both me and him just healed up every few rounds for 5+ min then I quit)

But again, I actually like the idea.

I wanted to implement dice that counter healing and bypass shields but just didn't have enough time. The rewards are indeed randomised and if you don't get another attack dice the final fight becomes pretty tedious. Thanks for playing anyways!