Day 7: Back again! So while working my soul crushing job this week, I began to worry about the fact that I hadn't made much progress over those first two days and that I'd only have around four more days at most to finish everything.
So it was time to knuckle down and get some work done. Today I've connected up all the rooms so that the player can actually walk through them. Then added some textures to my level (I'd never done this part before, which Is the excuse I'm using as to why they look like stock images cropped in MSpaint). After that I played around with the lighting so that my spooky horror game is now actually dark. Finally, made some lamp posts and a torch so that I have some nice spot lighting for things.
As you can see, It's not done yet and there's still a few weird texture glitches I need to sort out. Feels all very prototype'y, but I suppose that's all it is really. I lack the skills to do much else. Still it's been a good learning experience so far, so atleast there's that.Plan For Day 8: Want to make my monster tomorrow. Just something that spawns in on a trigger, chases you around and despawns when you trip another trigger. If I have time I'll add some sound effects that use triggers too.
For now, bed, as I'm friggen tired zzzzzzzzzzzzzzzzzzz.