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Very poorly put together product, Tried my best to find anything at all that i enjoyed but couldn't, still pushed myself to play trough it. Art was inconsistent, 32 bit pixel art here, 16 bit there, vector art zeds etc. you might want to keep an eye out for art consistency in the future. Character controller felt clunky. Second part of the text in main menu was unreadable:

Lack of sound added to frustration. There was no serviceable narrative and after i finished first level and gone back to main menu to launch level 2 - it launched and when i tried to move character froze. 

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umm press esc it wont freez and thank yous omuch for the tips i am new to game development and trying to learn new things. this was my first game jam so i was not even expecting to go beter and Thank you so much for the feed back by your comment ill try to improve it

:D

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Awesome reaction to negative feedback, dude seems like a total Jack TBH, don't even worry about him. Even if his criticisms are legit, he wasn't polite or very helpful at all. This is a pretty awesome effort for a first Jam, going for a platformer style game is a classic first attempt.

Biggest issue I had was the game froze up when I started level 2. Other than that I think you'll get the hang of controls and art direction as you continue your game-dev journey.  A Subjective suggestion to improve user experience other than refining controls would be to zoom the camera out a little more so its easier to navigate the environment. 

thank you :D SO MUCH