Thanks for your feedback, I'm glad you had fun with it. These are some good ideas. I'm a little confused about the orange arcs though since all of the arcs themselves sort of define a specific place where the mouse needs to be clicked.
I worded it very poorly, sorry about that! I more meant an arc that has two areas defined, a no click area and a click area. Basically an arc that takes up more area than you are able to click to make it disappear, forcing the player to click with more specificity.