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Glad you liked it! The timing of enemy attacks will become much easier to judge once i implement real animations.

  • Bosses' sizes are actually relevant to melee combat, as is the arena's size for ranged, but that's what high-range weapons like spears, harberds and quarterstaves are for!
  • Cannibalism's bites are chance-based, so all you have to do is stand somewhat close to the gib.
  • Slime-friend follows you around (as best he can), and attacks enemies with an acid touch. He's quite powerful if you can lead him around.
  • Good suggestion, noted.
  • There is, I just didn't say it anywhere. It's the middle mouse button.

Thanks for the review!