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(+1)

That's totally fair! The planner was very much an experiment, but I understand how that distracts from the flow of the game... it pulls you out of the narrative-based events and makes you do something very different for a while before you can continue again.

On the plus side, that means you're able to really get into my writing and the story otherwise, so that's actually a good thing, from my perspective.

(+1)

I have to agree about the planner not being great... Maybe in future games (Another Gay Sequel???) you could have a planner as an extra for those who like it, or just give a general "I did blah-blah-blah for the next x amount of days/weeks"

I like that we can save and load a default at least, I just wish we could save our initial preference for the planner rather than the entire thing be "frat leisure"(I hardly have him hang out at the frat except trying to get Elliot's route).

I had to play YAGS a few times from scratch to really get into it because it's a slow start.. but Adam was the saving grace for me honestly and I was SO GLAD you could romance him. I really liked the way it was done, even the time skips were fine.  I honestly hoped he was romanceable here too but I understand seeing Carlos as a brother.

The writing and characters are still amazing, but I still prefer YAGS.