As I see it, the game in its current form is more of a PoC tech demo than a full game, but I can see why the mod team might think otherwise. Heck, I wouldn't have even posted this thread if I didn't think it was in a grey area. That said, I was hoping that reusing basic stuff like the deck and card classes and a chunk of the basic game-flow would fall under the "[r]e using engines, scripts and fragments of code is okay" category. That's why I listed out all of the improvements that I'd like to add--to illustrate what a small percentage of the final game would be old stuff. To me, it's not substantially different than, say, starting a GBS project with the logic for objects, walking, collision, map generation, etc. already in place. But, hey, I get that it's ultimately a subjective call, and I intend to comply with the mod team's decision. I can just as easily scrap this project and come up with some other idea.