I thought I could find the key to break free!
Also, Has these mushrooms grown up in the fridge, because the fridge is broken?
Yea, mostly because of development time constraints I wanted to make the player feel trapped in an eternal loop without hope of escape, like Covid under lockdown makes you feel.
I did purposefully put the EXIT sign next to the front door, so the player feels that's the goal. What I didn't think about is that game players foremost are primed to solve puzzles. I hoped that people would just get that they're stuck in a loop, but people expect there to be a solution, so it's probably too much of a frustrating experience in the end.
Ha, I didn't think of the fridge actually being broken. I really like that idea. That is official lore now!
And thanks for playing my game :)