Thank you for the feedback!
Regarding the points you highlighted, indeed both the restart menu and the amount of time available I considered while making the game, however, I was keen on making it challenging, and decided to launch it this way. I see now that it can get frustrating, and that is definitely a matter for improvement!
In a way, every light indicates you are in the right path, and some of them have tips on where to go, and where not to. That is also something that can be improved and I can think on something!
Again, thank you for playing 'Void'!