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A very well executed game. I think the large enemies are a little too punishing if you miss a parry, but once you get the timing down it's not too bad. I think it may have been interesting to have a timing component to the attack combo too, but that probably would have been difficult to get right in a jam. Overall, it was very thematic and well done.

Funnily, there is a timing component to the attack combo its just UNBELIEVABLY lenient, if you just spam click it works. But if you are just a bit too slow you wont get the combo at all. I kinda wanted to make sure the combo just worked, no matter who is playing, so the main focus was the parry .