On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

SonnyMakesGames

133
Posts
18
Followers
A member registered Oct 25, 2018 · View creator page →

Creator of

Recent community posts

Ah thanks, I wonder why it crashed safari, I guess there is a lot going on, perhaps it has a memory limit? Chrome will eat all the memory it likes it's more likely to crash your computer than itself

Nice one :D A fun simple game, great for 48hr! Well done

didn't expect the theme! Nice! I think I might have a bug where no plagues trigger unless I use the frogs though :D 

My only critique is that it's too short, amazing job 

Love the leaderboard! Story gave me a giggle too

Thank you

Thanks for playing!

Those are all great ideas, thanks! I wish I hadn't started a completely different game first, another 8 hours on this and I would have had a lot of what you mentioned done, but oh well :D

Thanks :)

Ok well, That was hilarious. The execution is great and I didn't expect the text to speech :D 

Yep it worked second time :)

Active TD, I like it!

Active TD, I like it!

I see we had similar ideas! Couple of bugs that would make a huge difference to fix, like units not following after a hero dies, but I enjoyed it. Well Done :) 

Originally planned 10 units and 10 abilities :D Yes, we ran out of time

Loved the artwork, sound effects are nice, I like the addition of random flying projectiles too, Good Job!

Nice Idea, haven't seen that one yet! Not sure if I broke it first time though it just never ended and the music stopped

Yes! I know, should have just put in some music at least, thanks for playing

Yep ran out of time, thanks for playing! 

Like the idea! Do you ever actually reach the end though? could be faster!

Actually quite addicting, had a lot of fun with this well done!

Good Fun! Wish there were more obstacles though

Looks great, on theme, not too hard but a little bit of thinking, good job!

That was fantastic, got a laugh out of me at the end, well done!

Had a good time with this one! I wish there was a bit more variety to the difficulty, perhaps more types of snake that can only be killed with certain things, or maybe levels that add some map variety. Well done!

Yeah, the original Idea was to have around 10 enemies, each of which were supposed to counter one of the possible spells he could choose, but I ran out of time :D Thanks for the comment!

Thank you!

Thats a good idea! Thanks :) 

I think the challenge is figuring out the timing yeah, the problem with setting up the red flash was some people react to it instantly and some people took longer, so I ended up putting it somewhere in the middle hoping people would learn to find their reaction to the animation and that was the learning curve :D 

Thank you! We really appreciate it :) 

I got scared at the first two words there but I'm glad you made it :D 

Thanks Sir Duck, the enemy spawns are actually random, so if you are unlucky enough for the first enemy on your first run to be a big boi then you might never finish the game. Ultimately I really struggled to accept that I needed to make it a bit more accessible if I wanted to see a good amount of people feel satisfied with the experience. It's fascinating that people either seem to immediately get it, or really, really struggle. 

Anyway thanks for playing! 

Thanks! That was the exact intention so very good to hear

Thank you!

I ran out of time for the hit animation but I know that element feels off. Thanks for playing :) 

Thanks for the huge praise! I also play it just to use the parry over and over, that was when I knew I had something good on my hands

Thank you :) 

Thanks Billy! I really wanted to add music but I've never actually done it before, and ran out of time.

Fun game but I think there was an opportunity for a lot more there, good core mechanic! 

Thank you! Remember if you come back to it that the big guys will punish you if you spam :D