Hi! I've just uploaded v1.0.1 in which I've attempted to fix this bug. I couldn't replicate it, but I've seen Godot do weird things in Windows exports, so I've made a few changes that should hopefully let you play through the game (fingers crossed).
If these don't work, I've added a bit of code that will force the screen into position if it does not scroll after 3 seconds. Hopefully it doesn't come to this, but if it does, then sorry for the ugly transitions!