I really liked the designs of both, the player and the lizards (Love how they react when getting hit). I also like that you can grab anything, and it feels great when they break. Good job there!
It was a fun game, but unfortunately, it lacked variety after a while of playing. Understandable, as it can be quite hard to have a lof of variety in a game jam context, but some simple additions could’ve added a lot. One example would be to spawn stronger enemies (which could just be the same lizard but in different colors), depending on your score.
That’s a suggestion though, overall, the game was solid! Nice job