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I really liked the designs of both, the player and the lizards (Love how they react when getting hit). I also like that you can grab anything, and it feels great when they break. Good job there!

It was a fun game, but unfortunately, it lacked variety after a while of playing. Understandable, as it can be quite hard to have a lof of variety in a game jam context, but some simple additions could’ve added a lot. One example would be to spawn stronger enemies (which could just be the same lizard but in different colors), depending on your score.

That’s a suggestion though, overall, the game was solid! Nice job

Thank you! I'm glad you like my designs! I love the goofy little face the lizards make too!

Thank you for your suggestions! We actually did plan on adding a snake enemy that would hold the player in place, but unfortunately there was not enough time to make the sprites. I think having the amount of enemies, and possibly even their stats, be based on the players score may have helped increase the variety of the game. That's a good note to keep in mind for the future!