yeah, I think both in general could be increased. I like how you have to slow down when you shoot but I think that the speed of the player isn’t quite fast enough to dodge some things.
Though after some testing, you might find that you just need snappier controls now that I’m thinking about it a bit more. I really like bullet hell games where you feel in complete control of your movement because it allows you to have more close calls which feels great but when you do get hit it makes you feel like you could have lived if you had just been more precise.
if that makes it to easy you could always give the player less health to amp up the tension