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Updated cards for the second round of playtesting. The cards feature character information that guides role-playing. The original versions just straight up had biographies on them, which was a lot of information (and not all of it actually helpful). I've redesigned them a few times to make useful information more prominent, like the character's motivation / goal. They also contain a new mechanic I'm testing: character-building questions that are unique to each character, which trigger when the piece moves to support or threaten another. We'll see how well they play.

Chicago folks: I'll be demoing this game next Saturday (International Tabletop Day) at Bonus Round Game Cafe. Not sure what time yet, but I'll post it here when I know.