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Eating One Another

A topic by anna anthropy created Mar 28, 2018 Views: 1,309 Replies: 11
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Working on a narrative game.

physical games are the coolest! really love the flavor text - can't wait to see what you make

This looks awesome just from the screenshots. Looking forward to hearing more on this one!

Psst anyone local to Chicago, I'm going to be playtesting this at Bonus Round Cafe's Designer Night on Monday the 9th. Come try it out!

This looks rad! Love the idea of narrative/story in chess.

Anything new? You made me curious!!

]

photo from last night's playtest! hoping to have a playtest kit ready and solicit playtesters soon!

(girl on left is my student briana who is working on her own role-playing game about Steven Universe-style fusions)

Updated cards for the second round of playtesting. The cards feature character information that guides role-playing. The original versions just straight up had biographies on them, which was a lot of information (and not all of it actually helpful). I've redesigned them a few times to make useful information more prominent, like the character's motivation / goal. They also contain a new mechanic I'm testing: character-building questions that are unique to each character, which trigger when the piece moves to support or threaten another. We'll see how well they play.

Chicago folks: I'll be demoing this game next Saturday (International Tabletop Day) at Bonus Round Game Cafe. Not sure what time yet, but I'll post it here when I know.

I'll be demoing this game this Saturday at 3 P.M. at Bonus Round! Anyone in Chicago, it would be great to see you.

Hey y'all! I'm finally ready to open up playtesting, holler at me if you want to playtest the game and give feedback!

Hello Anna,

I am a Grad student at DU and have discovered your work through our Digital Art History Class, https://digiart21.squarespace.com/

I don't know how to privately message you but, I would love to playtest your game and also ask you a few questions if you have time? 

I am particularly interested in Queers in Love at the End of the World and Emotica. 

Two questions for each of the games are...

What are the inspirations/ideas leading to each game?

Why did you chose to work in this particular medium and how did it affect the final work of each game?

How do you choose to present these games? Do you ever show in a gallery type setting? 

I am very interested in games and expanding the interactivity of art and I would love to be able to ask a couple of follow up questions. 

I am working on a timeline and would like to know  as soon as possible if you would be able to respond within a week.

Here is my contact info if email is easier, Cherish.Marquez.du.edu or cmarq321@gmail.com 

I hope to hear from you soon! I am a big fan of your work and appreciate these conversations you are initiating about the queer community. I am apart of the community and I find that these interactions are essential 

Thank you,

Cherish M.