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(+1)

Okay, let's talk a bit about this game. So I definitely like it for creativity, but main mechanic kinda isn't explained during the game by any tutorial, so I ended up stuck at 7th level since the so far knowledge I had about it didn't let me complete it at all (you supposed to go on the other side by jumping on it in correct moment, but the jump itself is to small and there are no boxes to jump on). I feel if I would been given a proper tutorial, I would be able to understand it. So yeah, the biggest flaw I would point out is lack of the explanation of the main mechanic. Other than that, blurry menu fonts kinda break the good look of the game, something probably went wrong with scaling.

Anyway, even if I didn't complete it fully, I would say you still did a good game.

btw, here is the level on which I got stuck
(+1)

Thanks a lot for the feedback. We appreciate every bit :)

-I noticed the wrong scaling of the menu too. I only noticed it too late (after submission). I do know how to prevent that, and I understand it might look a bit out of place.
-The levels are quite difficult, don't worry for not making it too the end. Too hard difficulty is something I personally suffer from (I am glad I made the beginning levels not TOO difficult, personally), and getting to this level is already quite a feat, congrats!
-We had little time for testing, but after I tested it with my dad (known for not understanding games easily), I can confirm that a tutorial would have been nice. I intended to show you how the game works instead of to explain it, but it seems it backfired a bit and made people confused. Got to work on that it seems.

And again, thanks for giving feedback. Writing all this takes time you were willing to spend on us, and we appreciate it <3
(To note: I tend to write in "I"-form, but it is in fact a "we" I mean!)

(+1)

Your welcome and congrats for making quite nice game in a duo!