Liked it and played it all the way through! The art is great and the difficulty curve pretty good (a little steep at times). A few suggestions:
- sometimes you have to make decisions blindly because the next tent (or goal) is outside of your view, this detracts from the experience as there is not really a way to be certain on how to continue (I'd often do a suicide run, which is quick enough)
- sometimes the input controls overlap with part of the level that you need to navigate
- level 3 was visually really hard to read, make sure the various objects are still recognizable, it's not a horror game :)
edit: The custom level editor is cool but it looks like there is no export (copy to clipboard) functionality?