Hello guys, I really enjoyed the visual part of the game (low bow to 3D artist) atmosphere and level design. I'm sure you've put much effort on that, god job, you nailed it) and I agree with previous comment, it was heavy for my laptop too. Also torch and hammer are too big and close in my opinion. Btw are you going to add any music to game?
Viewing post in Tomb Descent jam comments
Hey, I'm glad to hear that you like the visuals, I think Oliwia did an amazing job with the 3d models/textures in the time limit. I could look into the held items sizes/placement during polish. In terms of music we had only thought to add a basic background soundscape as neither of us are very experienced when it comes to music, I think it works ok currently but we could look at improving it when we do more with the game.