Hey, glad you like the aesthetic and atmosphere as we put a lot of time into that side of things. We plan to add more features and improve the game after the judging period is finished. Do you have any recommendations on what needs to be made clearer? - There are tutorial messages in the first room that explain most of the mechanics.
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Tutorial messages are nice, but players tend to forget them, especially if the actions you introduce them to are performed sporadically. So I would refresh players' minds from time to time, for example suggesting to them the keys to press whenever they are near an interaction. The final decision is up to you, though, but I am really interested in where you will bring the game ;)