The game has cool visuals, but I found it has a huge lack of feedback, which makes the experience a little shaky. The story is cool, but it takes a bit to kick in, and it might be too long for many. Anyway, the game is good, and with a good work of polishing it could end up more than well :)
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That's fair.
A lot of the general feel of the play experience is due in part to me being a relative beginner to the actual 'making the game' part of the development (I'm usually involved just in the art/narrative design capacity.). There are plenty of ways to work on it, and I feel like I could probably tackle them with more confidence were I to refine the game after spending a week learning as I went.
We're hoping to maybe work on refining the title after the jam (in a more thorough way than the polish submission) so it gives a few things to think about and work on.
Cheers for the feedback!