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(+1)

That's fair.
A lot of the general feel of the play experience is due in part to me being a relative beginner to the actual 'making the game'  part of the development (I'm usually involved just in the art/narrative design capacity.). There are plenty of ways to work on it,  and I feel like I could probably tackle them with more confidence were I to refine the game after spending a week learning as I went. 

We're hoping to maybe work on refining the title after the jam (in a more thorough way than the polish submission) so it gives a few things to think about and work on. 

Cheers for the feedback!