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(+1)

The collision was a bit off and it took me a while to realise I had to pick up the flame thrower. I liked the one time use and the main character art was nice. The music was very loud so I would be tempted to reign it in a bit.

(+1)

Thanks for the feedback! I was planning to add interaction if the player try to pick other weapons, the character reject it and tell them to pick flamethrower to make it clearer,  but I forgot to attach it to the objects until the submission deadline were closed. I'll try to fix the collision issue during the week and adjust the music volume :)