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orcdraco

27
Posts
12
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7
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A member registered Apr 24, 2017 · View creator page →

Creator of

Recent community posts

I'm playing the WebGL version, and I think the movement/control on this version are good too. Visuals, level design, audio are great. But there was a short time when the background music produce a loud "chip" sound which surprised me (idk if it was bug or intentional). Other than that, I wish the restart level time could be a bit shorter if possible. Overall, great job at polishing an already amazing game! :)

Thank you! :)

Nice puzzle ! The player character looks very cute too. I like the color palette you use for the environment. I wish there's more levels. There's a little bug(? not sure if this was intentional or not) where the player is right in the middle of the cube and it ends up selecting two cubes at once. But overall, great job guys! :D

I enjoy the conversation between player and villagers. The concept is interesting and the whole vibe feels very relaxing. The environment arts and the music are beautiful. The character designs look unique and interesting too. I wish the text could be a bit more  faster. But overall it's a good game! :D

The gameplay is very fun and I like how the game has different type of weapons. The sprites look great too. There's a bug one time when I got pushed to the wall, I can float in the wall and shoot enemies from there. But I haven't been able to get the same bug yet on next several replays. Overall, great job guys! :D

Cute game and super fun gameplay. It would be nice with some animation and more sound FX. The character designs and the enemy look cute and I like the art style. A bit nit picky side, the alien girl's invisibility effect feels a bit unclear on when it starts/ends (due to the light not having enough contrast with the background). But overall it's a good game :)

Thanks for the feedback! I was planning to add interaction if the player try to pick other weapons, the character reject it and tell them to pick flamethrower to make it clearer,  but I forgot to attach it to the objects until the submission deadline were closed. I'll try to fix the collision issue during the week and adjust the music volume :) 

Great game! I like the puzzle a lot, I enjoy playing it. Music and sounds are beautiful, and the cubes look cool. 

The gameplay is very interesting, creative, and fun. I like the old school arcade inspiration on this. The sound and visuals are very great too.  It's a bit difficult to predict where and how fast the ball going to move, though. But overall, you did a great job! :D

I wouldn't have guessed this game was made by 1 person in a week. I love the mechanics and the puzzle. The game is very fun and relaxing. The music and the game art are very beautiful too. Great job!!! :)

Great game! Nailing the one shot at the correct angle is very satisfying. As what others have said, this game would be great for mobile too :)

I like the interactions and also the game over conditions. I like how the game have laser vision so it's clear which object that can be collected/interact with. Visual and sounds really fit the vibe too. Great work! :D

Everything about this game is great. I love the art style and the sound, the gameplay is very fun and challenging too.  Great job, guys! :D

Thank you :)

Thanks for the feedback! :) I'll try to fix the issues during the polishing week. As with the chain explosion, I was planning to make that some doesn't explode if they're not close enough with each other, therefore it needs to be triggered by the flamethrower "projectile". But turned out that making sure all the needed barrels explode by moving back and forth between the corridors make the level more difficult than what I planned it to be, so I'll try to balance that part too later.

Thanks for the feedback! I'll try fixing the issues during the polishing week. At least for the camera movement and player movement/collider first :) 

Thanks for the feedback! :)  I'm going to prioritize fixing at least the camera and the movement during the polishing week.

Thanks for the feedback. I'll try to fix the movement part during the polishing week :)

Thank you for your feedback! I'll try to make the movement smoother and less buggy at least :)

I like this game a lot! :D I'm so invested in the story that I'm going to replay it to unlock the other two endings. The character sprites and portraits look very nice too. The map seems a bit too big though so going back and forth to retrieve an item takes a long time, but overall it's nicely designed.

Hey, check your uploaded file. It can't be run at all. Maybe put the whole build folder in a zip instead of just .exe file?

Hey, please check your downloadable files since it seems "incomplete" and can't be run at all(?). If it's made using unity, maybe put the build folder in a zip instead of just .exe file

The game threw an error when I tried to start without assigning the words to the cloud(?) thing. But it runs well if the words are assigned. So maybe add some error handling during the polishing? 

The game itself is fun and very challenging. Great visual and music as well 

I can't move right after the game start. Maybe there's some problems with collider?

Nice concept! Art and sounds are great. Some tutorials might be needed, though. But congratulations on finishing the game! :D

This game is very fun to play. I like how the instructions on the tutorial are very clear. Also smiting the polluters part is very satisfying

gameplay footage: