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(+1)

The character designs were adorable, the flamethrower made me feel powerful, and I had a blast mowing down enemies left and right! I like how you worked in the one-time-use theme in the flamethrower mechanic, though I will admit that the lack of fuel and the number of empty rooms/rooms with only enemies meant I sometimes had to reset until I got the path I was supposed to go down right. Also, sometimes the flamethrower's flames could be a bit janky, as sometimes I accidentally burnt my fellow agents because a stray bit of flame traveled pretty far through enemies before hitting them. It wasn't anything I couldn't get past, and I figured out how to work around the issues soon enough, though!
Excellent work!

Thank you! :)