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The most accomplished game I've played so far since the submission deadline ended. Nice design and gameplay work, rich and varied environments, a nice sound ambiance and a rather interesting story, a game I'll keep aside to finish it until the end (I restrict myself to 20 minutes per game to be able to evaluate as much of them as possible).

On the negative side, I would say: some small collision bugs (for example, you go through a suspended net), not easy to play without controllers (but not impossible), and too dark light at the beginning of the game (it took me at least 10 minutes to find the cave, finally by chance).

But a nice achievement, congratulations.

Thanks for playing and thank you for your honest review! Yes we tried to find a majority of the collision issues and it was dark in a lot of areas in my experience too. We were more focused on looking for game breaking bugs for this go round but that is something that we definitely plan to fix post contest. I want to eventually add a way for the player to choose to play in the sunlight or the moonlight. 

I completely understand the difficulty of going into so much detail in so little time. Your suggestion to choose the sunlight-moonlight atmosphere (a nod to the two heroes) is a good idea. So I look forward to playing the final version of the game.

Good luck with the jam.