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(1 edit) (+1)

Thanks for the criticism, In terms of the puzzles there is a way to reset them, you can go to the "up" stairs and press last floor, and then go down again, which will also reload the room, but I understand that's a really weird way that should be communicated to the player. In terms of balancing I understand your complaints but I atleast hope you understand that balancing is a tricky beast as another player who played the game thought it to be way too easy specifically because of the items I gave the player and whatnot. Also the spike issue is one I noticed after the jam, it's supposed to only do 5 damage but I made the common mistake of not implementing invincibility frames. Thank you for playing and I hope you'll revisit the game sometime as I have a major overhaul of the balancing and a lot of bugfixes to make the game better planned fairly soon!