Hi! That's so cool that you're making maps for this!
To start with music, you need to use an
#include "acs/osiris.acs"
at the top of the map's ACS code. AB3DMusicChange is what you want (first argument sets the soundtrack, 0 = modern, 1 = CD32, second is the track name) but note that it's a function so it needs to be called from inside a script, you can't trigger it directly from an ACS Execute linedef action.
To have it play at the start just put it in an OPEN script. See the ACS code inside the currently existing maps for examples. There's also a script to fade the music in, AB3DMusicFadeIn, which I recommend at the beginning because the remake songs loop so they start quite abruptly.
Hope that helps! Let me know when you're ready to show your maps, I'm excited to try them!