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(1 edit) (+1)

Yeah, I had a similar experience when I played this. I agree with a lot of your criticism. I've certainly enjoyed the game for what it was, but it really needs a rewrite. The story definitely feels like it was supposed to be much larger, but then it was stitched together last minute to meet the deadline. Still, there are flaws in this story that don't have anything to do with that, for example:

SPOILERS:

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It's revealed that five years ago, the protagonist's mom was murdered, but the protagonist didn't know about it, because his dad told him they divorced and are separated now. The 28 years old protagonist doesn't know that, despite still living with his parents. I find that much more unbelievable than the actual supernatural stuff in this game.

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END SPOILERS

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Yeah, that reveal just jumps out of nowhere though. Like, no build up, no scene showing how he found out. Just suddenly found out.

I feel like the slow walk speed was more to pad time than anything.

(1 edit) (+1)

Yeah, one minute you are looking for a murderer of his girlfriend, then you find a diary and all you get out of it is "hmm, neeta is alive, the ritual didn't start yet" without learning anything about that ritual. That's just one example. Then there's the fact that the Sheriff says "I won't let you get away" and immediately after he says it, the Sheriff disappears and the cell door is open. Still not sure how he was evens supposed to get out.

The slow walk speed was probably for atmosphere, but you can still have that while the players are allowed to dash. I don't like it when you can't run at all.

Still, looking forward to what the finished product will be like.

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Thank you for showing your interest, Beregon!

All the improvements and fixes in the final game will be based of suggestions and feedbacks from the players.

Thanks again for your comment.

Best regards,

Ikmal Said.